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		<summary type="html">&lt;p&gt;Page created.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;= Savline Roleplay – MTA:SA Server Rules =&lt;br /&gt;
&lt;br /&gt;
== Chapter 1: General Server Rules ==&lt;br /&gt;
&lt;br /&gt;
=== 1.1 General Conduct ===&lt;br /&gt;
Players must treat others respectfully at all times.&lt;br /&gt;
&lt;br /&gt;
The following behavior is prohibited:&lt;br /&gt;
&lt;br /&gt;
* Insulting&lt;br /&gt;
* Trolling&lt;br /&gt;
* Flaming&lt;br /&gt;
* Spamming&lt;br /&gt;
* Disruptive conduct&lt;br /&gt;
&lt;br /&gt;
Enforcement is handled at administrator discretion.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== 1.2 Multiple Accounts ===&lt;br /&gt;
Using more than one account on the server or forums from the same IP/computer is prohibited.&lt;br /&gt;
&lt;br /&gt;
Multiaccounting is a bannable offense.&lt;br /&gt;
&lt;br /&gt;
If you are playing with a sibling or relative:&lt;br /&gt;
&lt;br /&gt;
* Approval from Savline HQ is required&lt;br /&gt;
* Shared serial usage is never permitted without approval&lt;br /&gt;
&lt;br /&gt;
==== 1.2.1 Selling Accounts ====&lt;br /&gt;
Selling accounts is strictly prohibited.&lt;br /&gt;
&lt;br /&gt;
Accounts are personal and may only belong to one player.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== 1.3 Transferring Assets ===&lt;br /&gt;
Asset transfers are restricted to players with premium transfer perks.&lt;br /&gt;
&lt;br /&gt;
Transferable assets include:&lt;br /&gt;
&lt;br /&gt;
* Money&lt;br /&gt;
* Vehicles&lt;br /&gt;
* Properties&lt;br /&gt;
&lt;br /&gt;
Weapon transfers are never permitted.&lt;br /&gt;
&lt;br /&gt;
Impounded or seized vehicles will not be returned after transfer.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== 1.4 Scams ===&lt;br /&gt;
Scamming vehicles or properties is prohibited.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Example of scamming:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
* Promising payment after receiving a property or vehicle and refusing to pay&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Not considered scamming:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
* Taking property or vehicles through roleplayed robbery or force&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== 1.5 AFKing ===&lt;br /&gt;
Players should not AFK in public areas.&lt;br /&gt;
&lt;br /&gt;
Use:&lt;br /&gt;
&lt;br /&gt;
* The F10 character selection screen, or&lt;br /&gt;
* Appropriate private locations&lt;br /&gt;
&lt;br /&gt;
when going AFK.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== 1.6 Server Advertising ===&lt;br /&gt;
Advertising other servers, communities, or groups is prohibited.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== 1.7 Bugs and Script Abuse ===&lt;br /&gt;
Bug abuse is prohibited.&lt;br /&gt;
&lt;br /&gt;
Players must report bugs through the official bug tracker.&lt;br /&gt;
&lt;br /&gt;
Exploiting bugs for personal gain may result in severe punishment.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== 1.8 Currencies ===&lt;br /&gt;
In-character (IC) and out-of-character (OOC) currencies must remain separate.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;IC assets include:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
* Money&lt;br /&gt;
* Vehicles&lt;br /&gt;
* Properties&lt;br /&gt;
* Items&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;OOC assets include:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
* Premium Credits&lt;br /&gt;
* Real-world currency&lt;br /&gt;
&lt;br /&gt;
Trading IC assets for OOC currency (or vice versa) is prohibited except through official premium systems.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== 1.9 Inactivity ===&lt;br /&gt;
Inactive assets may be force-sold.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Assets include:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
* Interiors&lt;br /&gt;
* Vehicles&lt;br /&gt;
&lt;br /&gt;
Money and items are not removed.&lt;br /&gt;
&lt;br /&gt;
Assets become inactive if:&lt;br /&gt;
&lt;br /&gt;
* Unused for 14 days, or&lt;br /&gt;
* The owner has been inactive for 30 days&lt;br /&gt;
&lt;br /&gt;
==== 1.9.1 Interiors ====&lt;br /&gt;
Sub-interiors tied to a property are force-sold together.&lt;br /&gt;
&lt;br /&gt;
Administrators may also force-sell interiors if players attempt to bypass inactivity checks without genuine roleplay activity.&lt;br /&gt;
&lt;br /&gt;
==== 1.9.2 Vehicles ====&lt;br /&gt;
Vehicles are force-sold if:&lt;br /&gt;
&lt;br /&gt;
* They are parked inside force-sold interiors while the owner is inactive for 30 days, or&lt;br /&gt;
* They remain unused for 14 days&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== 1.10 Impersonations ===&lt;br /&gt;
Impersonating players or staff members is prohibited.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== 1.11 Inappropriate &amp;amp; Illegal Content ===&lt;br /&gt;
Illegal content is prohibited.&lt;br /&gt;
&lt;br /&gt;
Nudity or gore:&lt;br /&gt;
&lt;br /&gt;
* Must include warnings&lt;br /&gt;
* Must include spoilers&lt;br /&gt;
* Must remain roleplay relevant&lt;br /&gt;
&lt;br /&gt;
==== 1.11.1 Retexturing ====&lt;br /&gt;
Erotic or socially unacceptable textures are only permitted in suitable private areas.&lt;br /&gt;
&lt;br /&gt;
Billboard textures are restricted to:&lt;br /&gt;
&lt;br /&gt;
* Official legal factions&lt;br /&gt;
* Approved businesses&lt;br /&gt;
&lt;br /&gt;
==== 1.11.2 Third Party Programs ====&lt;br /&gt;
All server rules apply to official third-party services.&lt;br /&gt;
&lt;br /&gt;
Unapproved voice or chat platforms may not be used for IC communication.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== 1.12 External Websites ===&lt;br /&gt;
External websites may not be used for IC purposes unless approved by Savline HQ.&lt;br /&gt;
&lt;br /&gt;
Approved exceptions include:&lt;br /&gt;
&lt;br /&gt;
* Linkbook&lt;br /&gt;
* Certain approved Google Drive usage for official factions&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Chapter 2: Roleplay Rules ==&lt;br /&gt;
&lt;br /&gt;
=== 2.1 Always Roleplay ===&lt;br /&gt;
Players must remain in-character unless explicitly permitted otherwise.&lt;br /&gt;
&lt;br /&gt;
==== 2.1.1 Brawls ====&lt;br /&gt;
Players may mutually agree OOCly to use GTA-style physics for fistfights.&lt;br /&gt;
&lt;br /&gt;
==== 2.1.2 Vehicular Pursuits ====&lt;br /&gt;
PIT maneuvers are exempt from strict roleplay typing requirements.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== 2.2 Metagaming ===&lt;br /&gt;
Using OOC information ICly is prohibited.&lt;br /&gt;
&lt;br /&gt;
Encouraging or assisting metagaming is equally punishable.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== 2.3 Powergaming ===&lt;br /&gt;
Powergaming is prohibited.&lt;br /&gt;
&lt;br /&gt;
Examples include:&lt;br /&gt;
&lt;br /&gt;
* Forcing RP outcomes&lt;br /&gt;
* Denying reactions&lt;br /&gt;
* Using items not properly obtained&lt;br /&gt;
* Unrealistic or superhuman behavior&lt;br /&gt;
&lt;br /&gt;
==== 2.3.1 Character Development ====&lt;br /&gt;
Specialized characters require HQ approval.&lt;br /&gt;
&lt;br /&gt;
Examples:&lt;br /&gt;
&lt;br /&gt;
* Mentally challenged characters&lt;br /&gt;
* Martial artists&lt;br /&gt;
* Special forces characters&lt;br /&gt;
&lt;br /&gt;
==== 2.3.2 Vehicles ====&lt;br /&gt;
Using vehicles unrealistically is considered powergaming.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Example:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
* Supercars climbing mountains unrealistically&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== 2.4 Deathmatching ===&lt;br /&gt;
Killing another player without a valid roleplay reason is prohibited.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== 2.5 Death ===&lt;br /&gt;
&lt;br /&gt;
==== 2.5.1 Player Kills (PK) ====&lt;br /&gt;
After respawning, players may not return to the same roleplay situation.&lt;br /&gt;
&lt;br /&gt;
==== 2.5.2 Character Kills (CK) ====&lt;br /&gt;
Permanent character death requires approval or an accepted CK application.&lt;br /&gt;
&lt;br /&gt;
Some situations may result in automatic CKs if injuries are realistically fatal.&lt;br /&gt;
&lt;br /&gt;
==== 2.5.3 Disregard for Life ====&lt;br /&gt;
Unrealistic disregard for safety or life is prohibited.&lt;br /&gt;
&lt;br /&gt;
Examples:&lt;br /&gt;
&lt;br /&gt;
* Pulling weapons during simple traffic stops&lt;br /&gt;
* Reckless crashes&lt;br /&gt;
* Unrealistic “invincible” police behavior&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== 2.6 Extreme Roleplay ===&lt;br /&gt;
&lt;br /&gt;
==== 2.6.1 Consent ====&lt;br /&gt;
All participants and witnesses must consent to roleplay involving:&lt;br /&gt;
&lt;br /&gt;
* Rape&lt;br /&gt;
* Cannibalism&lt;br /&gt;
* Bestiality&lt;br /&gt;
* Necrophilia&lt;br /&gt;
* Sexual harassment&lt;br /&gt;
&lt;br /&gt;
Consent may be withdrawn at any time.&lt;br /&gt;
&lt;br /&gt;
==== 2.6.2 Prohibited Roleplay ====&lt;br /&gt;
The following are never permitted:&lt;br /&gt;
&lt;br /&gt;
* Sexual roleplay involving minors&lt;br /&gt;
* Incest&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== 2.7 Roleplay Binds ===&lt;br /&gt;
One-handed weapon binds are permitted.&lt;br /&gt;
&lt;br /&gt;
Two-handed weapons require manual &amp;lt;code&amp;gt;/me&amp;lt;/code&amp;gt; roleplay unless already visibly accessible.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== 2.8 Logging Out During RP ===&lt;br /&gt;
Logging out during roleplay is prohibited unless due to a real-life emergency.&lt;br /&gt;
&lt;br /&gt;
==== 2.8.1 Law Enforcement Situations ====&lt;br /&gt;
Players involved in criminal activity must wait 30 minutes before logging out.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== 2.9 Provoking / Copbaiting ===&lt;br /&gt;
Purposely provoking law enforcement without valid roleplay reason is prohibited.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== 2.10 Evidence ===&lt;br /&gt;
Roleplay actions may leave evidence behind.&lt;br /&gt;
&lt;br /&gt;
Possible evidence includes:&lt;br /&gt;
&lt;br /&gt;
* CCTV footage&lt;br /&gt;
* Fingerprints&lt;br /&gt;
* Shoe prints&lt;br /&gt;
* Witnesses&lt;br /&gt;
* Glass fragments&lt;br /&gt;
&lt;br /&gt;
Players should document evidence using notes where appropriate.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== 2.11 Vehicle Descriptions ===&lt;br /&gt;
&amp;lt;code&amp;gt;/ed&amp;lt;/code&amp;gt; descriptions should only describe visible vehicle features.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== 2.12 CCTV Cameras ===&lt;br /&gt;
Default CCTV assumptions:&lt;br /&gt;
&lt;br /&gt;
* 180° viewing angle&lt;br /&gt;
* 4K quality&lt;br /&gt;
* 30–60 FPS recording&lt;br /&gt;
&lt;br /&gt;
Custom installations require:&lt;br /&gt;
&lt;br /&gt;
* Administrator approval&lt;br /&gt;
* Interior notes&lt;br /&gt;
&lt;br /&gt;
Government buildings and gas stations are assumed to have CCTV.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== 2.13 Roleplay Zone ===&lt;br /&gt;
Roleplay is limited to Los Santos County except approved areas such as:&lt;br /&gt;
&lt;br /&gt;
* Major airports&lt;br /&gt;
* Area 69&lt;br /&gt;
* Drag strip&lt;br /&gt;
* Import locations&lt;br /&gt;
* Golf course&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Chapter 3: Legal Roleplay Rules ==&lt;br /&gt;
&lt;br /&gt;
=== 3.1 Gates ===&lt;br /&gt;
Gates require:&lt;br /&gt;
&lt;br /&gt;
* Ownership permission&lt;br /&gt;
* Mapping Team approval&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== 3.2 Generic Items ===&lt;br /&gt;
Important RP-affecting items must physically exist as generic items.&lt;br /&gt;
&lt;br /&gt;
Examples:&lt;br /&gt;
&lt;br /&gt;
* Gloves&lt;br /&gt;
* Baseball bats&lt;br /&gt;
* CCTV cameras&lt;br /&gt;
&lt;br /&gt;
Illegal-use items should originate through illegal factions or approved FT requests.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== 3.3 Interiors ===&lt;br /&gt;
Related interiors must be purchased together.&lt;br /&gt;
&lt;br /&gt;
Destroyed interiors require renovation roleplay before reuse.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== 3.4 Weapon Licenses ===&lt;br /&gt;
Weapon licenses are obtained ICly through LSPD paperwork.&lt;br /&gt;
&lt;br /&gt;
Legally purchased weapons:&lt;br /&gt;
&lt;br /&gt;
* Cannot be sold illegally&lt;br /&gt;
* Cannot be used for criminal activity&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== 3.5 NPCs &amp;amp; Shops ===&lt;br /&gt;
Security NPC usage is heavily restricted.&lt;br /&gt;
&lt;br /&gt;
NPC limits depend on:&lt;br /&gt;
&lt;br /&gt;
* Store type&lt;br /&gt;
* Property value&lt;br /&gt;
&lt;br /&gt;
==== Store Classes ====&lt;br /&gt;
Superstores valued above $105,000 may have:&lt;br /&gt;
&lt;br /&gt;
* Any 5 NPCs&lt;br /&gt;
* Unlimited custom NPCs&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Chapter 4: Criminal Rules ==&lt;br /&gt;
&lt;br /&gt;
=== 4.1 Restricted Areas ===&lt;br /&gt;
Serious crimes in high-profile areas require sufficient law enforcement online.&lt;br /&gt;
&lt;br /&gt;
Examples:&lt;br /&gt;
&lt;br /&gt;
* City Hall&lt;br /&gt;
* Hospitals&lt;br /&gt;
* Police HQ&lt;br /&gt;
* Detention center&lt;br /&gt;
* Bank of Los Santos&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== 4.2 Arson ===&lt;br /&gt;
Arson requires:&lt;br /&gt;
&lt;br /&gt;
* Administrator approval&lt;br /&gt;
* Sufficient emergency responders online&lt;br /&gt;
&lt;br /&gt;
==== 4.2.1 Small Fires ====&lt;br /&gt;
Small contained fires may proceed without firefighters online.&lt;br /&gt;
&lt;br /&gt;
==== 4.2.2 Large Fires ====&lt;br /&gt;
Large fires require at minimum:&lt;br /&gt;
&lt;br /&gt;
* 2 firefighters&lt;br /&gt;
* 3+ firefighters if rescues are involved&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== 4.3 Kidnapping ===&lt;br /&gt;
Kidnappings involving starvation require approved CKs.&lt;br /&gt;
&lt;br /&gt;
Victims must otherwise be fed or released.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== 4.4 Property Break-Ins, Robbery &amp;amp; Theft ===&lt;br /&gt;
Administrator approval is required for forced-entry methods.&lt;br /&gt;
&lt;br /&gt;
Players may not rob:&lt;br /&gt;
&lt;br /&gt;
* Characters under 10 hours&lt;br /&gt;
* Players under 5 total hours&lt;br /&gt;
* Police equipment&lt;br /&gt;
* Badges or IDs&lt;br /&gt;
* Custom skins&lt;br /&gt;
* More than $5,000 through stolen ATM cards&lt;br /&gt;
* Keys without consent&lt;br /&gt;
&lt;br /&gt;
==== 4.4.1 Residential Property ====&lt;br /&gt;
Residential robberies require:&lt;br /&gt;
&lt;br /&gt;
* 2 law enforcement officers online&lt;br /&gt;
* The owner not recently logged out inside&lt;br /&gt;
&lt;br /&gt;
==== 4.4.2 Commercial Property ====&lt;br /&gt;
Commercial robberies require 2 law enforcement officers online.&lt;br /&gt;
&lt;br /&gt;
==== 4.4.3 Faction &amp;amp; Government Property ====&lt;br /&gt;
Faction and government property robberies require appropriate law enforcement availability.&lt;br /&gt;
&lt;br /&gt;
==== 4.4.4 Warrants &amp;amp; Inspections ====&lt;br /&gt;
Law enforcement and emergency services may enter properties with valid roleplay reason.&lt;br /&gt;
&lt;br /&gt;
==== 4.4.5 Safes ====&lt;br /&gt;
Safes are assumed to be standard mid-tier household safes unless specified otherwise.&lt;br /&gt;
&lt;br /&gt;
==== 4.4.6 Character Robberies ====&lt;br /&gt;
PKs may not be abused to force amnesia after petty robberies.&lt;br /&gt;
&lt;br /&gt;
==== 4.4.7 Vehicle Robberies ====&lt;br /&gt;
Stealing contents from vehicles does not require the owner to be online.&lt;br /&gt;
&lt;br /&gt;
Government vehicles require administrator approval.&lt;br /&gt;
&lt;br /&gt;
==== 4.4.8 Vehicle Thefts ====&lt;br /&gt;
Vehicle theft is limited to:&lt;br /&gt;
&lt;br /&gt;
* Once every 24 hours&lt;br /&gt;
* Government vehicles requiring approval&lt;br /&gt;
&lt;br /&gt;
Vehicles belonging to timeouted players may not be stolen.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Chapter 5: Faction Rules ==&lt;br /&gt;
&lt;br /&gt;
=== 5.1 Faction Wars ===&lt;br /&gt;
&lt;br /&gt;
==== 5.1.1 Starting &amp;amp; Ending Wars ====&lt;br /&gt;
Faction wars require Faction Team approval.&lt;br /&gt;
&lt;br /&gt;
==== 5.1.2 Character Kills ====&lt;br /&gt;
All violent faction-war conflicts are treated as CK situations.&lt;br /&gt;
&lt;br /&gt;
==== 5.1.3 Alternate Characters ====&lt;br /&gt;
Alternate characters are prohibited during faction wars unless specifically approved.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== 5.2 Use of Government Perks ===&lt;br /&gt;
Government-supported factions may not exceed $1,500 wages except during temporary approved bonuses.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== 5.3 Corruption ===&lt;br /&gt;
Government corruption requires FT-approved parameters.&lt;br /&gt;
&lt;br /&gt;
Financial corruption additionally requires:&lt;br /&gt;
&lt;br /&gt;
* FT leadership approval&lt;br /&gt;
* HQ approval&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== 5.4 Faction Recruitment ===&lt;br /&gt;
Players permanently leaving factions must:&lt;br /&gt;
&lt;br /&gt;
* Wait 72 hours before rejoining&lt;br /&gt;
* Wait 14 days before regaining near-previous ranks&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== 5.5 Alternate Characters ===&lt;br /&gt;
Faction leaders may request approved personal alternate characters.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== 5.6 Faction Shutdown ===&lt;br /&gt;
Faction leaders must unanimously agree on shutdown-related actions.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== 5.7 Interior Activity ===&lt;br /&gt;
Faction interiors must remain actively used.&lt;br /&gt;
&lt;br /&gt;
Inactive or hoarded faction interiors may be force-sold.&lt;/div&gt;</summary>
		<author><name>HellFury</name></author>
	</entry>
</feed>