Savline Roleplay – MTA:SA Server Rules
Chapter 1: General Server Rules
1.1 General Conduct
Players must treat others respectfully at all times.
The following behavior is prohibited:
- Insulting
- Trolling
- Flaming
- Spamming
- Disruptive conduct
Enforcement is handled at administrator discretion.
1.2 Multiple Accounts
Using more than one account on the server or forums from the same IP/computer is prohibited.
Multiaccounting is a bannable offense.
If you are playing with a sibling or relative:
- Approval from Savline HQ is required
- Shared serial usage is never permitted without approval
1.2.1 Selling Accounts
Selling accounts is strictly prohibited.
Accounts are personal and may only belong to one player.
1.3 Transferring Assets
Asset transfers are restricted to players with premium transfer perks.
Transferable assets include:
- Money
- Vehicles
- Properties
Weapon transfers are never permitted.
Impounded or seized vehicles will not be returned after transfer.
1.4 Scams
Scamming vehicles or properties is prohibited.
Example of scamming:
- Promising payment after receiving a property or vehicle and refusing to pay
Not considered scamming:
- Taking property or vehicles through roleplayed robbery or force
1.5 AFKing
Players should not AFK in public areas.
Use:
- The F10 character selection screen, or
- Appropriate private locations
when going AFK.
1.6 Server Advertising
Advertising other servers, communities, or groups is prohibited.
1.7 Bugs and Script Abuse
Bug abuse is prohibited.
Players must report bugs through the official bug tracker.
Exploiting bugs for personal gain may result in severe punishment.
1.8 Currencies
In-character (IC) and out-of-character (OOC) currencies must remain separate.
IC assets include:
- Money
- Vehicles
- Properties
- Items
OOC assets include:
- Premium Credits
- Real-world currency
Trading IC assets for OOC currency (or vice versa) is prohibited except through official premium systems.
1.9 Inactivity
Inactive assets may be force-sold.
Assets include:
- Interiors
- Vehicles
Money and items are not removed.
Assets become inactive if:
- Unused for 14 days, or
- The owner has been inactive for 30 days
1.9.1 Interiors
Sub-interiors tied to a property are force-sold together.
Administrators may also force-sell interiors if players attempt to bypass inactivity checks without genuine roleplay activity.
1.9.2 Vehicles
Vehicles are force-sold if:
- They are parked inside force-sold interiors while the owner is inactive for 30 days, or
- They remain unused for 14 days
1.10 Impersonations
Impersonating players or staff members is prohibited.
1.11 Inappropriate & Illegal Content
Illegal content is prohibited.
Nudity or gore:
- Must include warnings
- Must include spoilers
- Must remain roleplay relevant
1.11.1 Retexturing
Erotic or socially unacceptable textures are only permitted in suitable private areas.
Billboard textures are restricted to:
- Official legal factions
- Approved businesses
1.11.2 Third Party Programs
All server rules apply to official third-party services.
Unapproved voice or chat platforms may not be used for IC communication.
1.12 External Websites
External websites may not be used for IC purposes unless approved by Savline HQ.
Approved exceptions include:
- Linkbook
- Certain approved Google Drive usage for official factions
Chapter 2: Roleplay Rules
2.1 Always Roleplay
Players must remain in-character unless explicitly permitted otherwise.
2.1.1 Brawls
Players may mutually agree OOCly to use GTA-style physics for fistfights.
2.1.2 Vehicular Pursuits
PIT maneuvers are exempt from strict roleplay typing requirements.
2.2 Metagaming
Using OOC information ICly is prohibited.
Encouraging or assisting metagaming is equally punishable.
2.3 Powergaming
Powergaming is prohibited.
Examples include:
- Forcing RP outcomes
- Denying reactions
- Using items not properly obtained
- Unrealistic or superhuman behavior
2.3.1 Character Development
Specialized characters require HQ approval.
Examples:
- Mentally challenged characters
- Martial artists
- Special forces characters
2.3.2 Vehicles
Using vehicles unrealistically is considered powergaming.
Example:
- Supercars climbing mountains unrealistically
2.4 Deathmatching
Killing another player without a valid roleplay reason is prohibited.
2.5 Death
2.5.1 Player Kills (PK)
After respawning, players may not return to the same roleplay situation.
2.5.2 Character Kills (CK)
Permanent character death requires approval or an accepted CK application.
Some situations may result in automatic CKs if injuries are realistically fatal.
2.5.3 Disregard for Life
Unrealistic disregard for safety or life is prohibited.
Examples:
- Pulling weapons during simple traffic stops
- Reckless crashes
- Unrealistic “invincible” police behavior
2.6 Extreme Roleplay
2.6.1 Consent
All participants and witnesses must consent to roleplay involving:
- Rape
- Cannibalism
- Bestiality
- Necrophilia
- Sexual harassment
Consent may be withdrawn at any time.
2.6.2 Prohibited Roleplay
The following are never permitted:
- Sexual roleplay involving minors
- Incest
2.7 Roleplay Binds
One-handed weapon binds are permitted.
Two-handed weapons require manual /me roleplay unless already visibly accessible.
2.8 Logging Out During RP
Logging out during roleplay is prohibited unless due to a real-life emergency.
2.8.1 Law Enforcement Situations
Players involved in criminal activity must wait 30 minutes before logging out.
2.9 Provoking / Copbaiting
Purposely provoking law enforcement without valid roleplay reason is prohibited.
2.10 Evidence
Roleplay actions may leave evidence behind.
Possible evidence includes:
- CCTV footage
- Fingerprints
- Shoe prints
- Witnesses
- Glass fragments
Players should document evidence using notes where appropriate.
2.11 Vehicle Descriptions
/ed descriptions should only describe visible vehicle features.
2.12 CCTV Cameras
Default CCTV assumptions:
- 180° viewing angle
- 4K quality
- 30–60 FPS recording
Custom installations require:
- Administrator approval
- Interior notes
Government buildings and gas stations are assumed to have CCTV.
2.13 Roleplay Zone
Roleplay is limited to Los Santos County except approved areas such as:
- Major airports
- Area 69
- Drag strip
- Import locations
- Golf course
Chapter 3: Legal Roleplay Rules
3.1 Gates
Gates require:
- Ownership permission
- Mapping Team approval
3.2 Generic Items
Important RP-affecting items must physically exist as generic items.
Examples:
- Gloves
- Baseball bats
- CCTV cameras
Illegal-use items should originate through illegal factions or approved FT requests.
3.3 Interiors
Related interiors must be purchased together.
Destroyed interiors require renovation roleplay before reuse.
3.4 Weapon Licenses
Weapon licenses are obtained ICly through LSPD paperwork.
Legally purchased weapons:
- Cannot be sold illegally
- Cannot be used for criminal activity
3.5 NPCs & Shops
Security NPC usage is heavily restricted.
NPC limits depend on:
- Store type
- Property value
Store Classes
Superstores valued above $105,000 may have:
- Any 5 NPCs
- Unlimited custom NPCs
Chapter 4: Criminal Rules
4.1 Restricted Areas
Serious crimes in high-profile areas require sufficient law enforcement online.
Examples:
- City Hall
- Hospitals
- Police HQ
- Detention center
- Bank of Los Santos
4.2 Arson
Arson requires:
- Administrator approval
- Sufficient emergency responders online
4.2.1 Small Fires
Small contained fires may proceed without firefighters online.
4.2.2 Large Fires
Large fires require at minimum:
- 2 firefighters
- 3+ firefighters if rescues are involved
4.3 Kidnapping
Kidnappings involving starvation require approved CKs.
Victims must otherwise be fed or released.
4.4 Property Break-Ins, Robbery & Theft
Administrator approval is required for forced-entry methods.
Players may not rob:
- Characters under 10 hours
- Players under 5 total hours
- Police equipment
- Badges or IDs
- Custom skins
- More than $5,000 through stolen ATM cards
- Keys without consent
4.4.1 Residential Property
Residential robberies require:
- 2 law enforcement officers online
- The owner not recently logged out inside
4.4.2 Commercial Property
Commercial robberies require 2 law enforcement officers online.
4.4.3 Faction & Government Property
Faction and government property robberies require appropriate law enforcement availability.
4.4.4 Warrants & Inspections
Law enforcement and emergency services may enter properties with valid roleplay reason.
4.4.5 Safes
Safes are assumed to be standard mid-tier household safes unless specified otherwise.
4.4.6 Character Robberies
PKs may not be abused to force amnesia after petty robberies.
4.4.7 Vehicle Robberies
Stealing contents from vehicles does not require the owner to be online.
Government vehicles require administrator approval.
4.4.8 Vehicle Thefts
Vehicle theft is limited to:
- Once every 24 hours
- Government vehicles requiring approval
Vehicles belonging to timeouted players may not be stolen.
Chapter 5: Faction Rules
5.1 Faction Wars
5.1.1 Starting & Ending Wars
Faction wars require Faction Team approval.
5.1.2 Character Kills
All violent faction-war conflicts are treated as CK situations.
5.1.3 Alternate Characters
Alternate characters are prohibited during faction wars unless specifically approved.
5.2 Use of Government Perks
Government-supported factions may not exceed $1,500 wages except during temporary approved bonuses.
5.3 Corruption
Government corruption requires FT-approved parameters.
Financial corruption additionally requires:
- FT leadership approval
- HQ approval
5.4 Faction Recruitment
Players permanently leaving factions must:
- Wait 72 hours before rejoining
- Wait 14 days before regaining near-previous ranks
5.5 Alternate Characters
Faction leaders may request approved personal alternate characters.
5.6 Faction Shutdown
Faction leaders must unanimously agree on shutdown-related actions.
5.7 Interior Activity
Faction interiors must remain actively used.
Inactive or hoarded faction interiors may be force-sold.